Saturday, April 4, 2015
Hyborian Hyjinks
Last night we played a test game in an attempt to translate the preview copy of Monolith's Conan board game rules into miniatures play. I didn't really modify anything other than a simple movement conversion to account for the lack of zones on a miniatures playing field.
It went really well. I upped the number of Heroes from 4 to 6 which required to increase a few factors for the Overlord as well. Mainly the amount of Stamina in play and the recovery rates. In hindsight I think I would increase the number of cards the Overlord can activate on his turn from two to three. It was a pretty one sided affair with six heroes on the table.
For the game I used the Rescue scenario put forward by Monolith. The Heroes were tasked with rescuing a Warlord's daughter from the hands of the brutish picts and their evil leader Zogar Sag.
An overview of the game table. I tried to get the layout and spacing of terrain as close to the supplied gameboard as possible.
Red Sonja took the lead and made a lucky discovery. Not only did she find the Warlord's daughter but she found the giant snake pet of Zogar Sag. Her first attack left it seriously wounded but still in the fight. The action shown is taking place inside the hut. Conan can be seen rushing in to help.
Pictish Warriors start boiling out of the tents only to be felled by a lightning storm from the Cimmerian Shaman in the Hero's group.
Conan makes it into the hut and lays into the giant serpent. Together Sonja and Conan make quick work of the Serpent.
Meanwhile the Cimmerian Shaman and Grey, the thief, have managed to find Zogar Sag and lay him out in a short and quick exchange. Grey take the head of Zogar Sag as proof of the deed and starts to make his way out of the camp. His flight is shortly interrupted by Pictish reinforcements that appear in his path. They take a few swipes at him but he is able to dodge most of their attacks and continue on his way.
Amelia, the Cimmerian Spitfire, spent most of the game running around taking out the camps watchdogs all in quick order. He she seems to be wondering where everyone went?
The game went well and I hope to do a little tweaking and make another attempt in a few weeks.
Wednesday, October 22, 2014
Tuesday, October 21, 2014
And now a word from our sponsor...
A little work in progress for a bit of changeable scenery, or "What to do with the extra Bones Cthulhu model"
Tha,
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That's all Folks!
Sunday, October 19, 2014
Terrain Time - Crom Caves
I've started working on some set pieces of an underground nature for skirmish games like Crom and Strange Aeons. I wanted to do a cave section that led into an older underground chamber.
Everything is mounted on masonite cut to a standard size. Openings are placed in such a way as to make the set fairly modular and simple to expand upon.
The first piece is the entrance: a cave with several chambers to break up the action a bit.
Finally a much larger area that will have about 6 opening that can leead to other chambers or passageways. More insulation foam for the walls. The floor was made by peeling off a layer paper on a foamcore board and scribing into the foam with a pencil.
Further updates as progress commences.
Everything is mounted on masonite cut to a standard size. Openings are placed in such a way as to make the set fairly modular and simple to expand upon.
The first piece is the entrance: a cave with several chambers to break up the action a bit.
Insulation foam and bark from the yard.
The top can be removed to allow access to the tunnel leading into the caves.
The caves within. I've included a small water course running from the back of the caves out through the entrance.
Next, the inside of a barrow. The circular pits will contain the remains of warriors long past.
Further updates as progress commences.
Thursday, September 18, 2014
Jute Week comes to a close.
Finished shields and did some simple basing. Thery're ready to take on some Vikings come Friday.
The Chief and his Gedriht, his experienced warriors.
The rest of the Gedriht.
The Geoguth, young warriors.
Two more Geoguth, led by a bow armed Duguth, an older warrior.
Come back this weekend for Saturday's episode of Terrain Time.
Wednesday, September 17, 2014
Its Jute Week!
I need some more troops for our Dark Ages games. So I dug out these old Citadel Barbarian Raiders I had in the lead pile and started cleaning them up with the goal in mind to have them painted and ready for the following Friday night game.
Saturday: I spent most of the day making shields and spears.
I primed them just before bed so I could start painting on Sunday.
Sunday I got some the flesh and base colors on.
Monday and Tuesday were more productive. Monday saw a lot of highlighting on the furs.
For some reason Tuesday's picture didn't happen.
Tonight, Wednesday things are coming to a head. All the figures with the exception of one latecomer are done but for shields and I've put some base colors down for the shields. I also put some basing grit down so it will be dry enough to work on tomorrow.
Monday, September 30, 2013
Sarmatian Order Completed
All the sculpting is finished the figures are all painted. I'm really happy with this lot and am looking forward to seeing them in action at our next game night.
The lance of Knight Captain Galahad
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| Sir Galahad, Knight Captain of the Order and commander of the lance. |
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| Sir Bors, Knight Marshall of the lance and his squire Axil |
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| Sir Gareth and his squire Percy, |
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| Dame Blanche and her squire Fisher, |
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| The warders, lay members of the Order. |
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